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Making Game Music: For Complete Beginners - Panter - 27.09.2022 Making Game Music: For Complete Beginners Last updated 5/2022 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 9.29 GB | Duration: 8h 27m Using LMMS to create dynamic and exciting music for your games What you'll learn Learn how to make music right from the beginning. Learn about musical theory was practicing it. Create Music to be used in games. Create dynamic music that can be layered to create new soundscapes. Requirements PC capable of Running LMMS. LMMS 1.2.2 and greater. Description Making music doesn't have to be difficult or expensive. Using the free and open-source LMMS with its free instruments and sounds allow you to bring your games to life using music. Music is a part of games that often gets overlooked and with this course, you'll learn how to make a soundtrack for your game.In this course, Michael will first take you from knowing nothing about LMMS, learning its interface and tools, to composing a rhythm track. Rhythm is a fundamental part of music creation, it is a great place to start experimenting and having fun whilst learning a little theory along the way.Throughout the course, you will use musical frameworks to help guide you when creating your music. The theory doesn't have to be dry and boring when it is implemented straight away which we will do throughout the course when we need to learn something new.We will be covering:Themes and variations.Expanding LMMS with multiple plugins.Creative dynamic and reactive music for your games.Later in the course, we cover modular music, where you can create a musical soundscape that can blend seamlessly from exploring the world to being engaged in battle and finally an ambient layer as well.There is no better time than to learn the basics of composition and bring your games to life today. Overview Section 1: Introduction Lecture 1 Introduction To The Course Lecture 2 Installing LMMS on Windows Lecture 3 The Interface Overview Lecture 4 How The Song Editor Works Lecture 5 The Beat And Baseline Editor Lecture 6 Managing Multiple Patterns Lecture 7 Quick Tip Pattern Length and Loops Lecture 8 Exporting Audio From LMMS Lecture 9 The Sample Track Lecture 10 Adding Instruments Lecture 11 Extra Instruments - SoundFonts (SF2) Lecture 12 Virtual Studio Technology (VST) Lecture 13 External Input Devices Lecture 14 Section Wrap Up Section 2: Section 2 Musical Structures Lecture 15 Section Introduction Lecture 16 Reference Material Lecture 17 Musical Structures Lecture 18 Quick Tip Buffer Size Lecture 19 Where To Start - Rhythm Lecture 20 Dynamics & The Piano Roll Lecture 21 Adding Variation Lecture 22 Back To Musical Structures Lecture 23 Section Wrap Up Section 3: Section 3 Some Music Theory Lecture 24 Introduction - Our Mutual Lexicon Lecture 25 Back To The Piano Roll Lecture 26 Tempo & Metronome Lecture 27 Note length & Quantisation Lecture 28 Metre - Meter Lecture 29 Notes & Pitch Lecture 30 C Major Scale Lecture 31 Relative Minor Scale (A Minor) Lecture 32 Intervals Lecture 33 Pentatonic Scale Lecture 34 Two or More Notes - Chords Lecture 35 Arpeggios Lecture 36 Keys and Chord Progressions Lecture 37 Transposition Lecture 38 Consonance and Dissonance Lecture 39 Drones Lecture 40 Melody Lecture 41 Ostinatos - Repeating Patterns Lecture 42 Syncopation Lecture 43 Section Wrap Up Section 4: Section 4 - The Iterative Approach Lecture 44 Introduction To The Iterative Approach Lecture 45 Setting Yourself Goals Lecture 46 Drone and Bass Lecture 47 Simple Arpeggios Lecture 48 A Basic Melody Lecture 49 Adding Percussion Lecture 50 Copying From Another Project Lecture 51 Going Big With Layering Lecture 52 ZynAddSubFX Instrument Effects Lecture 53 The Arpeggiator Lecture 54 Adding Complexity & Variation Lecture 55 Arranging Your Piece Lecture 56 Building Up and Hits Lecture 57 Automation Lecture 58 Section Wrap Up Section 5: Section 5 Modular Music Lecture 59 Section Introduction Lecture 60 Deciding Common Links Lecture 61 Chord Progression Lecture 62 Scene 1 Explorer Lecture 63 Scene 2 Battle Lecture 64 Scene 3 Ambient Lecture 65 Using The FX Channels Lecture 66 Exporting Stems Lecture 67 Section Wrap Up Lecture 68 Extra - Explorer Scene Creation Lecture 69 Extra - Battle Scene Creation Lecture 70 Extra - Ambient Scene Creation Beginner musicians.,Game music composers.,Those wanting to learn LMMS. Download from RapidGator Download from Rapidgator: Download from Keep2Share |