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Making Game Music: For Complete Beginners
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Making Game Music: For Complete Beginners
Last updated 5/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.29 GB | Duration: 8h 27m

Using LMMS to create dynamic and exciting music for your games


What you'll learn
Learn how to make music right from the beginning.
Learn about musical theory was practicing it.
Create Music to be used in games.
Create dynamic music that can be layered to create new soundscapes.
Requirements
PC capable of Running LMMS.
LMMS 1.2.2 and greater.

Description
Making music doesn't have to be difficult or expensive. Using the free and open-source LMMS with its free instruments and sounds allow you to bring your games to life using music. Music is a part of games that often gets overlooked and with this course, you'll learn how to make a soundtrack for your game.In this course, Michael will first take you from knowing nothing about LMMS, learning its interface and tools, to composing a rhythm track. Rhythm is a fundamental part of music creation, it is a great place to start experimenting and having fun whilst learning a little theory along the way.Throughout the course, you will use musical frameworks to help guide you when creating your music. The theory doesn't have to be dry and boring when it is implemented straight away which we will do throughout the course when we need to learn something new.We will be covering:Themes and variations.Expanding LMMS with multiple plugins.Creative dynamic and reactive music for your games.Later in the course, we cover modular music, where you can create a musical soundscape that can blend seamlessly from exploring the world to being engaged in battle and finally an ambient layer as well.There is no better time than to learn the basics of composition and bring your games to life today.
Overview
Section 1: Introduction
Lecture 1 Introduction To The Course
Lecture 2 Installing LMMS on Windows
Lecture 3 The Interface Overview
Lecture 4 How The Song Editor Works
Lecture 5 The Beat And Baseline Editor
Lecture 6 Managing Multiple Patterns
Lecture 7 Quick Tip Pattern Length and Loops
Lecture 8 Exporting Audio From LMMS
Lecture 9 The Sample Track
Lecture 10 Adding Instruments
Lecture 11 Extra Instruments - SoundFonts (SF2)
Lecture 12 Virtual Studio Technology (VST)
Lecture 13 External Input Devices
Lecture 14 Section Wrap Up
Section 2: Section 2 Musical Structures
Lecture 15 Section Introduction
Lecture 16 Reference Material
Lecture 17 Musical Structures
Lecture 18 Quick Tip Buffer Size
Lecture 19 Where To Start - Rhythm
Lecture 20 Dynamics & The Piano Roll
Lecture 21 Adding Variation
Lecture 22 Back To Musical Structures
Lecture 23 Section Wrap Up
Section 3: Section 3 Some Music Theory
Lecture 24 Introduction - Our Mutual Lexicon
Lecture 25 Back To The Piano Roll
Lecture 26 Tempo & Metronome
Lecture 27 Note length & Quantisation
Lecture 28 Metre - Meter
Lecture 29 Notes & Pitch
Lecture 30 C Major Scale
Lecture 31 Relative Minor Scale (A Minor)
Lecture 32 Intervals
Lecture 33 Pentatonic Scale
Lecture 34 Two or More Notes - Chords
Lecture 35 Arpeggios
Lecture 36 Keys and Chord Progressions
Lecture 37 Transposition
Lecture 38 Consonance and Dissonance
Lecture 39 Drones
Lecture 40 Melody
Lecture 41 Ostinatos - Repeating Patterns
Lecture 42 Syncopation
Lecture 43 Section Wrap Up
Section 4: Section 4 - The Iterative Approach
Lecture 44 Introduction To The Iterative Approach
Lecture 45 Setting Yourself Goals
Lecture 46 Drone and Bass
Lecture 47 Simple Arpeggios
Lecture 48 A Basic Melody
Lecture 49 Adding Percussion
Lecture 50 Copying From Another Project
Lecture 51 Going Big With Layering
Lecture 52 ZynAddSubFX Instrument Effects
Lecture 53 The Arpeggiator
Lecture 54 Adding Complexity & Variation
Lecture 55 Arranging Your Piece
Lecture 56 Building Up and Hits
Lecture 57 Automation
Lecture 58 Section Wrap Up
Section 5: Section 5 Modular Music
Lecture 59 Section Introduction
Lecture 60 Deciding Common Links
Lecture 61 Chord Progression
Lecture 62 Scene 1 Explorer
Lecture 63 Scene 2 Battle
Lecture 64 Scene 3 Ambient
Lecture 65 Using The FX Channels
Lecture 66 Exporting Stems
Lecture 67 Section Wrap Up
Lecture 68 Extra - Explorer Scene Creation
Lecture 69 Extra - Battle Scene Creation
Lecture 70 Extra - Ambient Scene Creation
Beginner musicians.,Game music composers.,Those wanting to learn LMMS.


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