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Blender Beginner To Intermediate, Basics And Training
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[Bild: 3wcinomkwdsanbm9cbo8xvte4n.jpg]

Blender Beginner To Intermediate, Basics And Training
Last updated 3/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.22 GB | Duration: 16h 33m

The complete course to master Blender version 2.8 3D modeling software


What you'll learn
Understand the dashboard
Use the different windows
Master object mode
Master edit mode
Use modifier
Apply materials
Apply textures
Basics of sculpting mode
Basics of painting mode
Create animation
Manage UV editing
Light and camera
Create 3D models
Understand the render engine
Discover advanced features

Requirements
You need to download Blender on your computer

Description
Blender 2.8Blender is a 3D computer program for the development of 3D objects, animations, visual effects and more ... Blender is an open source program, so it can be used for free. It offers many features, including 3D modeling, texturing, motion simulation, animation, rendering. Blender is an extremely versatile and complete modeling software. Version 2.8 is an impressive version where many features have been reworked for more ergonomics.Why use Blender?- It's free software. The fact that it is free makes it much more powerful than any other tool.- It can run on any machine. Blender is compatible with all computers.- It allows the efficient modeling of any object.- It has a number of impressive features. It is a powerful software that is full of possibilities.- You can export Blender files to other formats.- He does not look like any other. Blender allows the massive use of keyboard shortcuts to go faster.- The context menus have been reviewed and added to allow even more settings.The courseIn this training you will be able to learn all the bases of Blender in their totalities. Everything you need to know to work well on Blender will be exposed in the course. Through many sections you will be able to progress gradually in learning Blender. At the end of the training you will be able to work on your projects and to open you to more advanced uses. We are working on version 2.8.
Overview
Section 1: Start with Blender
Lecture 1 Introduction
Lecture 2 Download Blender 2.8 and download ressources
Lecture 3 The dashboard
Lecture 4 History undo redo
Lecture 5 The different displays
Section 2: View cursor and render
Lecture 6 Move on the space
Lecture 7 The views
Lecture 8 Viewport overlays
Lecture 9 Manage the cursor
Lecture 10 Render engine
Lecture 11 The collections
Section 3: Create save and export
Lecture 12 Create and open document
Lecture 13 Save and export
Lecture 14 Export as image file
Section 4: Object mode
Lecture 15 Add mesh
Lecture 16 Selection tool
Lecture 17 Cursor tool
Lecture 18 Move tool
Lecture 19 Rotate tool
Lecture 20 Scale tool
Lecture 21 Measure tool
Lecture 22 Annotation tool
Lecture 23 Transform tool
Lecture 24 Add image
Lecture 25 Add surface
Lecture 26 Add empty
Lecture 27 Add lattice
Lecture 28 Add metaballs
Lecture 29 Add text
Lecture 30 Snapping object
Section 5: Edit mode
Lecture 31 Vertex edge and face
Lecture 32 Selection edit mode
Lecture 33 Summary of transform tool
Lecture 34 Extrude tool
Lecture 35 Insert face tool
Lecture 36 Bevel tool
Lecture 37 Edge slide tool
Lecture 38 Knife tool
Lecture 39 Loop cut tool
Lecture 40 Polybuild tool
Lecture 41 Smooth tool
Lecture 42 Spin tool
Lecture 43 Shrink fatten tool
Lecture 44 Shear tool
Lecture 45 Rip region tool
Section 6: Curve
Lecture 46 Add bezier curve and circle
Lecture 47 Add nurbs curve and circle
Lecture 48 Add path
Section 7: Basic modifiers
Lecture 49 Array modifier
Lecture 50 Bevel modifier
Lecture 51 Boolean modifier
Lecture 52 Build modifier
Lecture 53 Decimate modifier
Lecture 54 Mirror modifier
Lecture 55 Multiresolution modifier
Lecture 56 Remesh modifier
Lecture 57 Screw modifier
Lecture 58 Skin modifier
Lecture 59 Solidify modifier
Lecture 60 Subdivision surface modifier
Lecture 61 Triangulate modifier
Lecture 62 Wireframe modifier
Section 8: Transform modifiers
Lecture 63 Curve modifier
Lecture 64 Displace modifier
Lecture 65 Hook modifier
Lecture 66 Lattice modifier
Lecture 67 Mesh deform modifier
Lecture 68 Shrink wrap modifier
Lecture 69 Simple deform modifier
Lecture 70 Smooth modifier
Lecture 71 Surface deform modifier
Section 9: Simulation modifiers
Lecture 72 Cloth modifier
Lecture 73 Collision modifier
Section 10: Light and camera
Lecture 74 Manage camera part 1
Lecture 75 Manage camera part 2
Lecture 76 Manage lights part 1
Lecture 77 Manage lights part 2
Section 11: Armature
Lecture 78 Basics of armatures part 1
Lecture 79 Basics of armatures part 2
Lecture 80 Armature manage layers
Lecture 81 Armature manage groups
Lecture 82 Armature manage bones with parents
Lecture 83 Add armature on character part 1
Lecture 84 Add armature on character part 2
Section 12: Sculpt mode
Lecture 85 Basics of sculpt part 1
Lecture 86 Basics of sculpt part 2
Section 13: Texture and material
Lecture 87 Start with basics of materials part 1
Lecture 88 Start with basics of materials part 2
Lecture 89 Principle BSDF part 1
Lecture 90 Principle BSDF part 2
Lecture 91 Manage process of textures part 1
Lecture 92 Manage process of textures part 2
Lecture 93 Add image texture part 1
Lecture 94 Add image texture part 2
Lecture 95 Mix shaders
Lecture 96 Apply materials on different faces of object
Lecture 97 Apply materials on different faces of object
Section 14: UV editing
Lecture 98 UV editing part 1
Lecture 99 UV editing part 2
Lecture 100 Add logo on sphere using UV editing part 1
Lecture 101 Add logo on sphere using UV editing part 2
Section 15: Texture paint
Lecture 102 Use texture paint part 1
Lecture 103 Use texture paint part 2
Section 16: Compositing
Lecture 104 Compositing part 1
Lecture 105 Compositing part 2
Lecture 106 Compositing part 3
Section 17: Animation
Lecture 107 Basics of animation part 1
Lecture 108 Basics of animation part 2
Lecture 109 Create animation with water part 1
Lecture 110 Create animation with water part 2
Lecture 111 Character animation part 1
Lecture 112 Character animation part 2
Lecture 113 Character animation part 3
Section 18: Quick effect
Lecture 114 Quick effect fur
Lecture 115 Quick effect explode
Lecture 116 Quick effect smoke
Lecture 117 Quick effect fluid
Section 19: Animation with force field
Lecture 118 Create flag animation part 1
Lecture 119 Create flag animation part 2
Section 20: Workshop create cup with towel
Lecture 120 Create a cup with towel part 1
Lecture 121 Create a cup with towel part 2
Lecture 122 Create a cup with towel part 3
Section 21: Workshop low poly tree
Lecture 123 Create low poly tree part 1
Lecture 124 Create low poly tree part 2
Lecture 125 Create low poly tree part 3
Section 22: Workshop low poly scene
Lecture 126 Base of the scene
Lecture 127 Create street lamp and bench
Lecture 128 Add shrubs on the scene
Lecture 129 Add trees on the scene
Lecture 130 Create buildings around
Lecture 131 Create the environment
Lecture 132 Add camera and light
Section 23: Workshop bottle and glass on table
Lecture 133 Create glass from image part 1
Lecture 134 Create glass from image part 2
Lecture 135 Create bottle from image part 1
Lecture 136 Create bottle from image part 2
Lecture 137 Create table
Lecture 138 Add camera and light
Section 24: Workshop Create bedroom
Lecture 139 Create the base of the bedroom
Lecture 140 Create the bed part 1
Lecture 141 Create the bed part 2
Lecture 142 Create the bed part 3
Lecture 143 Add furnitures
Lecture 144 Add table
Lecture 145 Add chair
Lecture 146 Add decoration
Lecture 147 Add camera and light
Graphic design students,People who want to create 3D models,People who want to learn Blender


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