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Creating a Real Time Character in Substance Painter - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: Creating a Real Time Character in Substance Painter (/showthread.php?tid=23976) |
Creating a Real Time Character in Substance Painter - Panter - 13.04.2021 ![]() Creating a Real Time Character in Substance Painter Video: .MP4, 1920x1080 30 fps | Audio: AAC, 44.1 kHz, 2ch | Duration: 2h Genre: eLearning | Language: English | Size: 5.54 GB This tutorial is aimed to solve the mystery of texturing realistic human skin in Substance Painter for a real time character! In this 2 hour, fully narrated tutorial, you will learn the full process of me making this real time bust, from modeling to final rendering in Iray. You will learn - How to model ornaments for a medieval armor - How to create photo realistic and artistic textures for metal armor material - How to create a believable female face in Zbrush - How to create high quality displacement for a human face - How to paint human skin - How to add believable imperfections to the skin Note Basic understanding of software used is recommended. Contents - 2 Hour Narrated Videos - The bust OBJ - Zbrush File - Substance Painter File - 1080p Resolution - Stream Video Directly Software Used - Zbrush - Mudbox - Maya - Mari - Substance Painter Homepage Code: https://gumroad.com/l/IgOIz ![]() |