FlippedNormals - Real-time Hair Tutorial - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: FlippedNormals - Real-time Hair Tutorial (/showthread.php?tid=37966) |
FlippedNormals - Real-time Hair Tutorial - Panter - 17.10.2021 FlippedNormals - Real-time Hair Tutorial FlippedNormals Duration: 5Hours 30Mins | Project Files Included | Video: 1920x1080, 48kHz | 8.4 GB Genre: eLearning | Language: English Real-time hair creation has broadened my prospects as a game character artist and helped to make my way to AAA games. So my main goal was to share my experience in real-time grooming and to help game artists in mastering it. In this tutorial, I will walk you through the whole pipeline to make real-time hair. I have collected the best tips and pieces of advice to make your studying comfortable and fulfilled. I can't teach you how to make things beautiful, but I can give you all tools and practical techniques to open you the world of real-time grooming. This tutorial has 5 voiced main parts (over 5 hours) (1) Blockout Section (2) Xgen Introduction and Modifiers (3) Baking maps (4) Placing haircards in 2 techniques (5) Exporting and Rendering (6) Extra part with video and tips material on •Dreadlocks •Braids • Haircap All parts include slides with shortcuts, tips, and insights on industry standards. I also include UE4.25 scene for render, Marmoset Bundle, and 2 mannequins which you can use for your purposes. Some repetitive parts of videos are time-lapsed and the Extra part (6) of this tutorial is not voiced (but still has all slides describing main processes and tips) I tried to make this tutorial suitable for complete beginners, so in voiced parts, I describe every process, but still many basic things such as UI or software navigation are not covered in this tutorial. In the 4-th part I show 2 ways of placing the cards. The first one doesn`t require any additional software or plugin, but if you want to use the second one, you would need to buy a plugin. Partly because of this reason I priced the tutorial a bit cheaper than I wanted to do in the beginning. I use Zbrush, Maya 2018 and 2020 (doesn't matter), Photoshop, Unreal Engine, and Marmoset toolbag, but you might find this tutorial useful even if your software preferences differ. I tried to include as much practical industry info as I could. Included in the ZIP files: - 15GB of Files - 9 Video Tutorials - 9 Presentation Files with Tips - over 5 hours video tutorials split into 10 Videos - Unreal Engine Scene - Marmoset Bundle - 2 Mannequins + extra preset for braids Wish you to have a nice grooming! Homepage Code: https://flippednormals.com/downloads/real-time-hair-tutorial/ Download from Rapidgator: |