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FlippedNormals - Introduction to 3ds max - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: FlippedNormals - Introduction to 3ds max (/showthread.php?tid=40815) |
FlippedNormals - Introduction to 3ds max - Panter - 28.11.2021 ![]() FlippedNormals - Introduction to 3ds max Video: MPEG4 Video (H264) 1920x1080 30fps 2269kbps | Audio: AAC 44100Hz stereo 130kbps Genre: eLearning | Duration: 12hrs+ | Language: English | File size: 5.4 GB With over 12 hours of high-quality training, you'll learn everything you need to know to get started with 3ds Max! Learn 3D modeling, simulations, UV unwrapping, rigging, deformers, material creation, lighting and using Arnold for rendering. ABOUT YOUR INSTRUCTOR Emiel Sleegers is a Senior Environment Artist currently working in the AAA Game Industry. He's worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. PROJECT-BASED The Potion Bottle is 4.5 hours of real-time teaching. Learn everything from using splines to create the bottle and straps, using booleans and deformers for the leather, creating the feathers, and setting up materials and lighting using Arnold. By the end of the course, you'll have a solid grasp on how to practically use 3ds Max for all your projects. SKILL LEVEL Introduction to 3ds Max is the perfect series for beginners to 3ds Max! We cover tools and concepts that beginners will love and more advanced techniques which advanced artists can add to their arsenal. If you want to learn 3ds Max, this is the perfect course for you no matter your background! CONTAINS 65 HD videos All Scene Files SOFTWARE USED - 3ds Max 2022 CHAPTER LIST Part 1 - Learning 3DS Max 00 - Intro 01 - Interface 02 - Navigation 03 - Saving 04 - Outliner And Layer Editor 05 - UI Hotkey and Toolbar Customization 06 - Installing Scripts 07 - Creating Primitives 08 - Movement Tools and Pivot Editing 09 - Editable Poly 10 - Object Properties 11 - Selection 12 - Hide and Isolate 13 - Modeling Tools 14 - Modifiers 15 - Non-Destructive Workflow 16 - Mesh Subdividing 17 - Deform Modifiers 18 - FFD 19 - Symmetry and Mirror 20 - Curves 21 - Lathe Extrude Sweep 22 - Snapping 23 - Weighted Normals 24 - Problem Solving Tools 25 - Booleans 26 - Mesh Cleanup 27 - Copy, Instance, and Array 28 - Merging and Linking 29 - Retopology Tools 30 - Auto Optimization 31 - Object Simulation 32 - Cloth Simulation 33 - Uv Unwrapping Basics 34 - TexTools 35 - Automated Uv Unwrapping 36 - Basic Material Creation 37 - Importing Exporting and Merging 38 - Fixing Common Problems 39 - Rigging and Skinning 40 - Animation Basics 41 - Render Settings 42 - Render Lighting 43 - Advanced Material Creation 44 - Bump and Displacement 45 - Special Material Functions 46 - Cameras 47 - Baking In 3Ds Max 48 - Handy Scripts 49 - Vertex Painting Part 2 - Creating the Potion Bottle 01 - Creating the Bottle Mesh 02 - Creating the Rubber Straps 03 - Creating the Cork Part 1 04 - Creating the Cork Part 2 05- Creating the Leather Some Part 1 06 - Creating the Leather Some Part 2 07 - Creating the Feathers Part 1 08 - Creating the Feathers Part 2 09 - Creating the Straps 10 - Positioning the Model 11 - Setting Up the Lighting 12 - Creating the Materials Part 2 13 - Creating the Materials Part 3 14 - Creating the Materials Part 4 15 - Final Polish ![]() Download from RapidGator Download from Rapidgator: Download from Keep2Share |