SuperHi - Shaders for the Web - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: SuperHi - Shaders for the Web (/showthread.php?tid=47452) |
SuperHi - Shaders for the Web - Panter - 11.03.2022 SuperHi - Shaders for the Web MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 168 Lessons (16h 3m) | Size: 6.2 GB Learn how to make OpenGL shaders using the programming language GLSL, and gain insight on how the top websites use hardware-enabled graphics Get to know one of the most cutting-edge parts of the web right now: OpenGL shaders. The top websites are using them in their web designs but most sites aren't due to the lack of understanding about how to use them. In this course, we'll show you how to make shaders from scratch using the programming language, GLSL, along with everything you need to know about uniforms, vertex and fragments, and then how to apply them to both 2D and 3D projects on the web. What you'll learn What a shader is exactly and how to write GLSL code What uniforms, vertex and fragment shaders are How to apply GLSL code to the web using GlslCanvas and Three.js How to connect web events like mouse movement and scroll to our shader code using Javascript Quick mathematical techniques for producing stunning graphics How to use procedural noise and randomness to create changeable graphics WHAT YOU'LL GET 8+ hours of video lessons - Practical, go-at-your-own pace learning Access the community - Join our Slack and connect with thousands of SuperHi students and alumni Continued help - Help from our expert teachers and educators with years of experience in the industry Real world projects - Projects and code that you can alter and remix to add to your own sites and portfolio Resources - Resources to get you started and going post-course WHO THIS COURSE IS FOR This course is aimed at creative people who want to make highly-performant graphics for the web. As this course is applying shaders to websites, you'll need knowledge of HTML, CSS and Javascript to start this course as we'll be using them within our projects. If you're less comfortable with Javascript, we recommend taking our Javascript for Designers course or Experimental Javascript course before this one. WHAT YOU'LL NEED A computer (Windows, Mac or Linux) with the latest version of Chrome installed and a broadband internet connection. Just that! Download from RapidGator Download from Rapidgator: Download from NitroFlare |