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CGMA - Dynamic Sketching 2 - Build Your Visual Library - enterprises113 - 30.07.2022 CGMA - Dynamic Sketching 2 - Build Your Visual Library | 8.3GB Build your visual library Foundational drawing is the most important aspect of being a designer. This class is designed to take the lessons from Dynamic Sketching 1, and further the practice of applying those skills in onsite drawing while creating new concepts from particular themes. There will be more exploration on the student's part in going out and finding the required sites to draw. This is a heavier workload and more intensive training compared to the previous Dynamic Sketching 1 class. The student should be prepared to work coming into this class. It is preferred that the students locate a site for onsite drawing related to the weekly subject rather than drawing from reference. COURSE FORMAT:Standard LECTURE TYPEre-recorded FEEDBACK:Individual recordings DURATION:8 weeks ASSIGNMENTue each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments. Q&Ance a week MATERIALS:Sketchbook with brown paper, felt-tip black pens (see syllabus for details), wide Copic marker (see syllabus for details), white color pencil, Uniball Signo white gel pen, scanner or camera to scan/photograph homework assignments SKILLS LEVEL:Intermediate PREREQUISITESynamic Sketching 1, Perspective COURSE OVERVIEWCOURSE OVERVIEW WHAT YOU'LL LEARN COLLAPSE ALL The more you know, the better. Week 1 | Recap Recap of Dynamic Sketching 1 | Warm up exercises | Drawing techniques | Importance of contours and 5 forms | How-to project Week 2 | Insects Overall breakdown of insects | Form language within the insect world | Drawing different types of insects | Line quality and hatching - different surfaces and materials Week 3 | Bones Starting with simple forms | Connecting the big forms | Transitional forms and looking for landmarks | Drawing different types of skeletons and fossils Week 4 | Creating a Design Process Thinking about reference | Doing studies | Brainstorming, iterations, and final design | Designing with volume Week 5 | Hard Surfaces Part 1: Cars Profile views | Wheels | Thumbnails | Controlling proportion and detail | Hatching and indicating reflections | Bringing it all together Week 6 | Hard Surfaces Part 2: Military Vehicles How to approach tanks | Simple forms/box idea | Chiselling away like a sculpture | Figuring out the details | Hatching and lighting | Vehicles with curves Week 7 | Hard Surfaces Part 3: Planes Forms of a plane | Grounded plane | Material indication | Plane in air | Creating the focal point Week 8 | Recap and Final Design Applying what we are learning to a final design and workflow | Designing vehicles and tech | Brainstorming in Photoshop | Thumbnail traditionally | Applying color as accents | Indicate, do not render DYNAMIC SKETCHING 2WHAT YOU'LL LEARN Homepage Zitat:https://www.cgmasteracademy.com/courses/68-dynamic-sketching-2/ Download Via UploadGig Zitat:https://uploadgig.com/file/download/65a9c926A0B0Db50/DynamicSketching2PatrickBallesteros.part01.rar Download Via Rapidgator Zitat:https://rapidgator.net/folder/6693188/DynamicSketching2PatrickBallesteros.htmlExtract files with WinRar 5 or Latest ! |