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Chesterfield Sofa Video Game Asset Prop Modeling Texturing - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: Chesterfield Sofa Video Game Asset Prop Modeling Texturing (/showthread.php?tid=61263) |
Chesterfield Sofa Video Game Asset Prop Modeling Texturing - Panter - 12.10.2022 ![]() Chesterfield Sofa Video Game Asset Prop Modeling Texturing Published 10/2022 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 74 lectures (18h 43m) | Size: 13.6 GB 3D AAA Game asset creation using Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag What you'll learn Learn the Workflow of Creating AAA Video Game Assets or Props Learn Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag for Game art creation Learn Camera Match in Maya for Game Asset creation, No blue prints needed Learn to Model using Maya and Zbrush. And Texture using Substance Painter and Photoshop Learn to render the final asset inside Marmoset Toolbag Requirements No experience needed with Softwares Some Basic knowledge of softwares are great, but not required Make sure to Install Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag A drawing Tablet is required to use Zbrush. A Mouse can be used but tablet is the best preference Description In this course, you will learn how to create a top notch quality prop for AAA video games. The prop used in this tutorial is a chesterfield sofa. This course will walk you through the pipeline and workflow of creating a game ready 3D prop for video games. This course will cover all stages of game asset creation such as Blocking, Midpoly Modeling, Highpoly Modeling, Retopology, Unwrapping, Texturing and Rendering. With this course, you will learn Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag. A Pen Tablet is required in order to use Zbrush in a better way. You can use mouse instead, but this course doesn't cover how to use Mouse when using Zbrush. No prior knowledge or experience needed to take this course. You can still get this course even if you are completely new in to the game industry. This course will teach you the basics of Maya, Zbrush, Substance Painter and Marmoset Toolbag. Photoshop basics are not really covered in this course. The skills that you will acquire in this course will be a better foundation of all needed softwares for 3d prop art for AAA Games. If you really wish to become a prop artist for top notch video games, then you can confidently take this course and start your journey. Who this course is for All levels are welcome for this course, from beginner to advanced ![]() Download from RapidGator Download from Rapidgator: Download from Keep2Share |