IAMAG Master Classes Bundle 1-6 (2022) - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: IAMAG Master Classes Bundle 1-6 (2022) (/showthread.php?tid=61762) |
IAMAG Master Classes Bundle 1-6 (2022) - emmuon91 - 21.10.2022 IAMAG Master Classes Bundle 1-6 (2022) | 144.66 GB A unique collection of Master Classes and Workshops by some of the best artists from the Movie and Game Industry IAMAG - BUNDLE 1 - Bundle contains: The Making Of "The Ruined King " Trailer With Almu Redondo Col Price : Journey of an Artist and the Importance of Self Teaching Cinematic Concept Art with Max Schiller Carter Goodrich : Character Design Bringing "Wish Dragon" to Life with director Chris Appelhans Brian Flora : Matte Painting for the Industry Behind the Look of "The Mitchells vs. The Machines" with Lindsey Olivares IAMAG - BUNDLE 2 - Bundle contains: Concept Art for Movies with Jama Jurabaev Craig Mullins : Painting Ian McQue's Vehicle Creating Tyrion Lannister by Jean Baptiste Monge in Photoshop Critical Analysis and Application of Style by Alex Chow Ideation and Shape Design with Jourdan Tuffan Daniel Gregoire - Story Telling in a World of Technology Emmanuel Shiu : The Power of Personal Art Feng Zhu : Designing for the Entertainment Industry Finnian MacManus - Civilization Design in Virtual Reality George Hull : Creating Concept Art for the Movie Industry IAMAG - BUNDLE 3 - Bundle contains: Goro Fujita - From Concept Art to Virtual Reality Ian McQue : Painting a Vehicle in an Environment In-Depth Minimalist Realism Sketch With Isis Sousa Introduction to lighting for Concept Art by Sam Nielson Isis Sousa : A World of Art Jaime Jasso - One Man Army VFX Japanese Animation Tools With Substance Tools Jonny Duddle - Designing Characters Kyle Webster - Illustrating in Adobe's Fresco - Full Master Class IAMAG - BUNDLE 4 - Bundle contains: Live With Ali Drogamaci, Head of Design at Wargaming Live With Mark Molnar From Pixoloid Studios Making Of Blender Short Movie, Heroes of Bronze Making of Giant Monkey Battle by Marc Simonetti - 10 Hours Creative Process Making of Percepliquis by Marc Simonetti Making Of Salomon Kane by Marc Simonetti : Using VR and 3D Tools to create a 2D Illustration IAMAG - BUNDLE 5 - Bundle contains: Making of Stabby Awarded Illustration 'The Death of Dulgath' by Marc Simonetti Making Of The Village by Marc Simonetti Marc Brunet : Creating a Stylized Axe for a Game Asset Marc Simonetti The Art of Speed Painting Mark Theriault : Complexity Vs Simplicity in VFX Mateusz Urbanowicz : Motivation Behind Good Work Michael Defeo : Digital Sculpting for the Movie Industry Neils blevins: Developing Your IP with an Illustrated Novel NIck Gindraux Master Class : How Find Inspiration and Unleash Your Creativity IAMAG - BUNDLE 6 - Bundle contains: Nicolas Prothais : Gesture Eloquence in Animation Niels Prayer: A Procedural Journey Pascal Campion Master Class : Creative Process Paul Chadeisson - From Game to the Movie Industry Pengzhen Zhang : How to Teach Yourself Environment Concept Art Peter De Sève : Under Influence Ryan Church: The Film Concept Design of Ryan Church The Art Of Patrick O'Keefe : Creating Spiderman Into the Spider-Verse and Live Demonstration Working in the ILM Art Department Zitat:Download Via RapidgatorExtract files with WinRar 5 or Latest ! |