Texturing Models For Videogames In 2020|Retop, Uvs & Baking - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: Texturing Models For Videogames In 2020|Retop, Uvs & Baking (/showthread.php?tid=64390) |
Texturing Models For Videogames In 2020|Retop, Uvs & Baking - Panter - 10.12.2022 Texturing Models For Videogames In 2020|Retop, Uvs & Baking Last updated 1/2021 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 16.56 GB | Duration: 16h 37m Prepare and Texture Characters for AAA Videogames using Blender and Substance Painter What you'll learn Character Texturing Character Art Substance Painter Retopology ID and Baking Maps Requirements Mac or PC capable of running any version of Blender and Substance Painter Willigness to work hard and study the concept seen in class Description Learning Blender and Game Texturing can be very hard and time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.In this course, we will retopologize and texture a character suited for mobile and desktop games from scratch. We will start from scratch, doing the retopology in Blender, Baking, and Texturing with Substance Painter. I will cover all the basics to help you grow as a 3D Character and Texture Artist.You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Texturing Characters for Videogames in 2020.I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.Please, take this course now. Overview Section 1: Retopology Lecture 1 Course Landing Video Lecture 2 Welcome to the course! Lecture 3 Getting Started Lecture 4 Making the Fingers Lecture 5 Joining The Fingers Lecture 6 Finishing The Hand Lecture 7 Making The Sleeves Lecture 8 Joining The Arms to the Body Lecture 9 Finishing The Body Lecture 10 Starting The Face Lecture 11 Cheeks And Neck Lecture 12 Making The Ear Lecture 13 Finishing The Face Lecture 14 Starting The Scarf Lecture 15 Finishing The Scarf Lecture 16 Making The Horns Lecture 17 Mirroring The Horn Lecture 18 Starting The Headpiece Lecture 19 Building The Headpiece Lecture 20 Finishing The Headpiece Lecture 21 Starting The Cane Lecture 22 Finishing The Cane Lecture 23 Smoothing Groups & The Bottom Of The Cane Lecture 24 Making The Cane Accesories. Lecture 25 Starting The Accesories Lecture 26 Finishing The Accesories Lecture 27 Merging Our Objects Lecture 28 Merging The Neck Lecture 29 Merging The Horns Lecture 30 Merging The Headpiece To The Body Lecture 31 Finishing Up Lecture 32 Cleanup Section 2: Uvs and Baking Lecture 33 Smoothing Groups Lecture 34 Starting The Uvs Lecture 35 Finishing Unwrapping The Model Lecture 36 Laying Out The Uvs Lecture 37 Material Ids Lecture 38 Preparing The Low Poly Model To Export Lecture 39 Preparing The High Poly And Exporting Lecture 40 Baking The Normals Lecture 41 Ao Bake And Troublshooting The Bakes Section 3: Texturing Lecture 42 Importing To Substance Painter Lecture 43 Applying The Base Colors Lecture 44 Applying Gradients Lecture 45 Working The Materials Lecture 46 Detailing Pt. 1 Lecture 47 Detailing Pt. 2 Lecture 48 Exporting Lecture 49 Congratulations! Students that have already some 3D knowledge and want to become a Character Artist,Intermediate Artists that want to keep honing their skills,Aspiring artists that are looking for that next step in their learning Homepage |