Advance Your Coding Skills: Learn Swift And Xamarin - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: Advance Your Coding Skills: Learn Swift And Xamarin (/showthread.php?tid=65658) |
Advance Your Coding Skills: Learn Swift And Xamarin - Panter - 01.01.2023 Advance Your Coding Skills: Learn Swift And Xamarin Last updated 5/2017 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 8.03 GB | Duration: 38h 1m Become a professional in Swift and Xamarin. What you'll learn Learn how to Code in Swift 3.0. Become a virtuoso programmer. Design and code apps for iOS and Android in Xamarin. Requirements Must have a Mac Computer and Xcode 8. PC is optional for Xamarin. Description Learn iOS 10 and Xamarin studio with this complete developers course! One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to. This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employableskills immediately. You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level. Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future. You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples. What makes you a good teacher? I have released over 40 games and apps that have done very well in the app store.I run a company called Mammoth Interactive so I am actively in the field building apps and making moneyI have been teaching since 2002I personally love learning online and my life is much better because I have learned online rather than a classroomI am one of the top 10 highest grossing Udemy teachersI have been a Udemy instructor since 2011.I make sure people learn how to make money from their creations.I have over 150k students worldwide Who is this class for? People who want to improve their technical skillsComplete beginnersPeople who want to make money. I show people the tools on how to make money through various methods of passive incomePeople who want to get ahead of the pack by learning online. How you will make money by learning new skills Learn practical skillsLearn about how leverage your new skills to greater wealthLearn through practical examples Why should you learn online? There is an online education revolution taking place. You may have heard about it in the news or heard it from a friend. Either-way, education is going to be changed forever. In this short course I talk about how Online Education has Motivated meHelped my careerHelped me as a teacherImpacted several lives around the planet I promise that this course will be better and more effective than reading books. I show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society. Overview Lecture 1 Introduction Section 1: Swift - Variables Lecture 2 01. Introduction to Variables in Swift Lecture 3 02. Boolean Variables Lecture 4 03. Integers Lecture 5 04. Floats and Doubles Lecture 6 05. Characters and Strings Lecture 7 06. Optional Variables Lecture 8 07. Summary Section 2: Swift - If Statements Lecture 9 01. Introduction to If Statements in Swift Lecture 10 02. Basic If Statements Lecture 11 03. Multiple Conditions and Nested If Statements Lecture 12 04. Else If Statements Lecture 13 05. Else Statements Lecture 14 06. If Let Statements Lecture 15 07. Summary Section 3: Swift - Arrays Lecture 16 01. Introduction to Arrays in Swift Lecture 17 02. Boolean Arrays Lecture 18 03. Int, Float, and Double Arrays Lecture 19 04. Character and String Arrays Lecture 20 05. Accessing and Modifying Array Elements Lecture 21 06. Adding Elements to Existing Arrays Lecture 22 07. Insert and Remove Functions Lecture 23 08. Summary Section 4: Swift - For In Loops Lecture 24 01. Introduction to For in Loops in Swift Lecture 25 02. Increase Count by One with For In Loops Lecture 26 03. Using Index Value to Perform Operations Lecture 27 04. Combining Arrays and For In Loops Lecture 28 05. Constructing Arrays Using For In Loops Lecture 29 06. Combining For In Loops and If Statements Lecture 30 07. Summary Section 5: Swift - Functions Lecture 31 01. Introduction to Functions in Swift Lecture 32 02. No Parameters or Return Type Functions Lecture 33 03. Functions with Return Types Lecture 34 04. Functions with Multiple Return Values Lecture 35 05. Functions with If Statements Lecture 36 06. Functions with For In Loops Lecture 37 07. Summary Section 6: Swift - While Loops and Switch Statements Lecture 38 01. Introduction to While Loops and Switch Statements Lecture 39 02. Switch Statements Lecture 40 03. Switch Statements Example Lecture 41 04. While Loops Lecture 42 05. While Loops with Game Example Lecture 43 06. Continue, Break, and Run Statements Lecture 44 07. Summary Section 7: Swift - Enumerations, Classes, and Structures Lecture 45 07a) Swift 3 - Enumerations, Classes, and Structures - Part 1 Lecture 46 07b) Swift 3 - Enumerations, Classes, and Structures - Part 2 Lecture 47 07c) Swift 3 - Enumerations, Classes, and Structures - Part 3 Lecture 48 07d) Swift 3 - Enumerations, Classes, and Structures - Part 4 Lecture 49 07e) Swift 3 - Enumerations, Classes, and Structures - Part 5 Section 8: Swift - Labels in Xcode Lecture 50 01. Introduction to Labels Lecture 51 02. Adding a Label to the Layout Lecture 52 03. Initializing the Label in the Code Lecture 53 04. Changing the Label Text Lecture 54 05. Functions Used on Label Text Lecture 55 06. Storing Current Text in a Constant Lecture 56 07. Changing Text Alignment Lecture 57 08. Changing Text Colour Lecture 58 09. Dealing with Scaling Issues Lecture 59 10. Summary Section 9: Swift - Buttons in Xcode Lecture 60 01. Introduction to Buttons Lecture 61 02. Adding Buttons to the Layout Lecture 62 03. Adding Buttons to the Code Lecture 63 04. Changing Button Properties Within the Code Lecture 64 05. Retrieving Button Attributes Lecture 65 06. Implementing the Button Handler Lecture 66 07. Summary Section 10: Swift - Text Fields in Xcode Lecture 67 01. Introduction to Text Fields Lecture 68 02. Adding Text Fields to Layout Lecture 69 03. Initializing Views Lecture 70 04. Labels and Text Lecture 71 05. Using Phone Keyboard Lecture 72 06. Double Function on Text Input Lecture 73 07. Attribute Inspector Lecture 74 08. Modifying Attributes fro Within the Code Lecture 75 09. Summary Section 11: Swift - The Average Calculator Lecture 76 01. Introduction Lecture 77 02. Designing the Layout Lecture 78 03. Adding Views Lecture 79 04. Functionality - Part 1 Lecture 80 05. Functionality - Part 2 Lecture 81 06. Improving the UI Lecture 82 07. Summary Section 12: Xamarin - Variables Lecture 83 Installing Xamarin for Windows Lecture 84 Installing Xamarin for Mac Lecture 85 01. Setting up Xamarin Studio Lecture 86 02. Introduction to Variables Lecture 87 03. Boolean Variables in iOS Lecture 88 04. Boolean Variables in Android Lecture 89 05. Integer Variables in iOS Lecture 90 06.Integer Variables in Android Lecture 91 07. Float and Double Variables in iOS Lecture 92 08. Float and Double Variables in Android Lecture 93 09. Character Variables in iOS Lecture 94 10. Character Variables in Android Lecture 95 11. String Variables in iOS Lecture 96 12. String Variables in Android Lecture 97 13. Summary of Variables Section 13: Xamarin - Arrays Lecture 98 01. Introduction to Arrays in Xamarin Lecture 99 02. Boolean Arrays in iOS Lecture 100 03. Integer Arrays in Android Lecture 101 04. Floats and Double Arrays in iOS Lecture 102 05. Character Arrays in Android Lecture 103 06. String Arrays in iOS Lecture 104 07. Access Elements in Number Arrays in Android Lecture 105 08. Accessing Elements in Boolean, Character, and String Arrays in iOS Lecture 106 09. Modifying Variables Within an Array in Android Lecture 107 10. Multidimensional Int Arrays in iOS Section 14: Xamarin - If Statements Lecture 108 01. Introduction to If Statements in Xamarin Lecture 109 02. Basic If Statements with Booleans in iOS Lecture 110 03. Basic If Statements with Integers in Android Lecture 111 04. Test Two Conditions with One If Statement in iOS Lecture 112 05. Test Two Conditions Using Nested If Statements in Android Lecture 113 06. Two If Statements With Different Outcomes in iOS Lecture 114 07. Else If Statements in Android Lecture 115 08. Else Statements in iOS Lecture 116 09. Piecing It All Together And Recap in Android Section 15: Xamarin - For Loops Lecture 117 01. Introduction to For Loops in Xamarin Lecture 118 02. For Loops That Increase Count by One in iOS Lecture 119 03. Appending Strings Using For Loops in Android Lecture 120 04. Printing Character Arrays in iOS Lecture 121 05. Modifying Array Element Using For Loops in Android Lecture 122 06. Different Ways to Index With a For Loop in iOS Lecture 123 07. If Statements in For Loops in Android Lecture 124 08. Access Elements by Testing It Rather Than Changing the Index in iOS Lecture 125 09. For Loops in the Mario Game in Android Section 16: Xamarin - Functions Lecture 126 01. Introduction to Functions in Xamarin Lecture 127 02. Basic Void Function Without Parameters in iOS Lecture 128 03. Void Function With Parameters in Android Lecture 129 04. Number Return Type Functions in iOS Lecture 130 05. Boolean and String Return Types in Android Lecture 131 06. If Statements in Functions Lecture 132 07. Functions Calling Other Functions Section 17: Xamarin - Tip Calculator Lecture 133 01. Setting up Xamarin Lecture 134 02. Designing the Layout Lecture 135 03. Adding IDs to the Design Template Lecture 136 04. Initializing the Fields Used in the Layouts Lecture 137 05. Implementing Main Functionality Lecture 138 06. Running the App and Finishing the Design Lecture 139 07. Setting Up Xamarin for iOS Development Lecture 140 08. Designing the Layout in iOS Lecture 141 09. Assigning Names and Improving Design Lecture 142 10. Initializing the Button Lecture 143 11. Implementing Functionality in iOS Lecture 144 12. Running and Changing Appearances in iOS Section 18: Xamarin - Compound Interest Calculator Lecture 145 01. Intro and Set Up Lecture 146 02. Designing the Layout in iOS Lecture 147 03. Designing the Functionality in iOS Lecture 148 04. Create Text Input Handlers in iOS Lecture 149 05. Implementing Functionality in iOS Lecture 150 06. Running the App and Making It Visually Appealing in iOS Lecture 151 07. Designing the Layout in Android Lecture 152 08. Designing Functionality in Android Lecture 153 09. Initializing Variables to Contain Text Input in Android Lecture 154 10. Implementing Functionality in Android Lecture 155 11. Making the Calculator Look Good in Android Lecture 0 01. Intro and Setup Lecture 0 02. Designing the Layout in iOS Lecture 0 03. Design the Skeleton of the Code in iOS Lecture 0 04. Declaring Variables and Initializing our List of Quotes in iOS Lecture 0 05. Implementing Functionality in iOS Lecture 0 06. Running the App and Making it More Visually Appealing in iOS Lecture 0 07. Designing the Layout in Android Lecture 0 08. Declaring Methods and Understanding Flow in Android Lecture 0 09. Declaring Variables in Android Lecture 0 10. Implementing Final Functionality in Android Lecture 0 11. Improving the Visual Appeal in Android Section 19: Xamarin - True False Test Lecture 156 01. Introduction Lecture 157 02. Designing the Layout in Android Lecture 158 03. Declaring Variables in Android Lecture 159 04. Declaring Methods in Android Lecture 160 05. Implementing Functionality in Android Lecture 161 06. Improving Appearance in Android Lecture 162 07. Designing the Layout in iOS Lecture 163 08. Declaring Variables in iOS Lecture 164 09. Declaring Functions in iOS Lecture 165 10 Implementing the Functionality in iOS Lecture 166 11. Improving the Design in iOS Section 20: Xamarin - Multiple Choice Test Lecture 167 01. Introduction Lecture 168 02. Designing the Layout in iOS Lecture 169 03. Declaring Variables in iOS Lecture 170 04. Declaring Functions in iOS Lecture 171 05. Implementing Methods in iOS Lecture 172 06. Implementing Functionality in iOS Lecture 173 07. Improving the Design in iOS Lecture 174 08. Designing the Layout in Android Lecture 175 09. Declaring Variables in Android Lecture 176 10. Initializing Variables in Android Lecture 177 11. Declaring Functions in Android Lecture 178 12. Implementing Functionality in Android Lecture 179 13. Fine Tuning the Design in Android Section 21: Xamarin - Buoyancy Force Calculator Lecture 180 01. Introduction Lecture 181 02. Designing the Layout in Android Lecture 182 03. Initializing Layout in Android Lecture 183 04. Declaring Variables in Android Lecture 184 05. Setting up the Spinner in Android Lecture 185 06. Handling Spinner Sections in Android Lecture 186 07. Handling Button Presses in Android Lecture 187 08. Improving the Design in Android Lecture 188 09. Designing the Layout in iOS Lecture 189 10. Declaring Variables in iOS Lecture 190 11. Creating a Picker in iOS Lecture 191 12. Add Event Handler for Picker in iOS Lecture 192 13. Implementing the Last of the Functionality in iOS Lecture 193 14. Improving the Design in iOS Section 22: Xamarin - Velocity Calculator Lecture 194 01. Intro and Setup Lecture 195 02. Designing the Layout in iOS Lecture 196 03. Designing the Skeleton of the App in iOS Lecture 197 04. Handling Text Input in iOS Lecture 198 05. Switch Statement to Choose Appropriate Equation in iOS Lecture 199 06. Implementing the Calculation and the Print Part in iOS Lecture 200 07. Changing the Appearance in iOS Lecture 201 08. Designing the Layout in Android Lecture 202 09. Designing the Code Skeleton and Initializing Design Fields in Android Lecture 203 10. Storing Text Input in Android Lecture 204 11. Implementing Final Functionality in Android Lecture 205 12. Fine Tuning the Appearance in Android Section 23: Xamarin - Hangman Lecture 206 01. Introduction Lecture 207 02. Designing the Layout in Android Lecture 208 03. Initializing Views in Android Lecture 209 04. Declaring Global Variables in Android Lecture 210 05. Implementing Set Up Functions in Android Lecture 211 06. Check and Reveal Letter Functions in Android Lecture 212 07. The Last Functionality in Android Lecture 213 08. Improving Appearance in Android Lecture 214 09. Designing the Layout in iOS Lecture 215 10. Variables and Basic Functions in iOS Lecture 216 11. The Last Three Functions in iOS Lecture 217 12. Improving Appearance in iOS and Summary Section 24: Xamarin - Kinematics Calculator Lecture 218 01. Introduction Lecture 219 02. Designing Layout in Android Lecture 220 03. Initializing Widgets in Android Lecture 221 04. Declaring Global Variables in Android Lecture 222 05. Setting Up Spinners in Android Lecture 223 06. Setting up the Choose Calculation Functions in Android Lecture 224 07. Implementing the Choose Calculation Functions in Android Lecture 225 08. Implementing the First of the Calculation Functions in Android Lecture 226 09. Implementing the Last of the Functionality in Android Lecture 227 10. Improving the Design in Android Lecture 228 11. Designing the Layout in i OS Lecture 229 12. Implementing Picker in iOS Lecture 230 13. Creating New Picker Instances in iOS Lecture 231 14. Adding Event Handlers to Pickers in iOS Lecture 232 15. Adding Helper Functions in iOS Lecture 233 16. Implementing the Last Functionality in iOS Lecture 234 17. Improving the Design in iOS Section 25: Xamarin - Average Calculator Lecture 235 01. Introduction Lecture 236 02. Designing the Layout in Android Lecture 237 03. Adding Variables in Android Lecture 238 04. Implementing Functionality in Android Lecture 239 05. Improving the Design in Android Lecture 240 06. Designing the Layout in iOS Lecture 241 07. Implementing Functionality in iOS Lecture 242 08. Improving the Design in iOS Lecture 243 09. Moving the Code to myclass.cs and Summary If you are an absolute beginner and want to learn to code.,If you are an absolute beginner and want to become an iOS developer. Homepage |