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Learn Low Poly Modeling In Blender For Video Games! - Panter - 02.01.2023 Learn Low Poly Modeling In Blender For Video Games! Last updated 10/2015 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 7.55 GB | Duration: 12h 21m Build models for your games with this easy to understand course. What you'll learn Learn to make low poly models in Blender Learn about the power of 3D modeling Requirements You need to have an internet connection Blender - A free 3D modeling program Description This course was funded through a massively successful Kickstarter campaign. Over 6000% funded! Learn how to build 3D models from scratch in Blender today!One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you a want to. This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately. You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level. Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future. You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples. What makes you a good teacher? I have released over 40 games and apps that have done very well in the app store. I run a company called Mammoth Interactive so I am actively in the field building apps and making moneyI have been teaching since 2002I personally love learning online and my life is much better because I have learned online rather than a classroomI am one of the top 10 highest grossing Udemy teachersI have been a Udemy instructor since 2011.I make sure people learn how to make money from their creations. I have over 150k students worldwide Who is this class for? People who want to improve their technical skillsComplete beginnersPeople who want to make money. I show people the tools on how to make money through various methods of passive incomePeople who want to get ahead of the pack by learning online. How you will make money by learning new skills Learn practical skillsLearn about how leverage your new skills to greater wealthLearn through practical examples Why should you learn online? There is an online education revolution taking place. You may have heard about it in the news or heard it from a friend. Either-way, education is going to be changed forever. In this short course I talk about how Online Education has Motivated meHelped my careerHelped me as a teacherImpacted several lives around the planet I promise that this course will be better and more effective than reading books. I show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society. Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 02. Course requirements Section 2: Let's learn to model in Blender Lecture 3 03. Blender fundamentals Lecture 4 04. Making an abstract object Lecture 5 05. Making background objects Lecture 6 06. Making a low poly abstract tree Lecture 7 07. Making a robot Lecture 8 08. Making a simple paintball gun Lecture 9 09. Making a simple sword Section 3: Learn to model something everyday in Blender Lecture 10 01. Modeling a handgun for a game Lecture 11 02. Modeling a Modern Lamp Lecture 12 03. Modeling a simple desklamp Lecture 13 04. Modeling a sniper rifle part 1 Lecture 14 05. Modeling a sniper rifle part 2 Lecture 15 06. Modeling a sniper rifle part 3 Lecture 16 07. Modeling a sniper rifle part 4 Lecture 17 08. Modeling a sniper rifle part 5 Lecture 18 09. Modeling a ancient greek warrior helmet Lecture 19 10. Modeling a ancient greek warrior helmet part 2 Lecture 20 11. Modeling a ancient greek warrior helmet part 3 Lecture 21 12. Modeling a ancient greek warrior helmet part 4 Lecture 22 13. Making an ancient greek sword Lecture 23 14. Making an ancient greek sword part 2 Lecture 24 15. Making an ancient greek sword part 3 Lecture 25 16. Making an ancient greek sword part 4 Lecture 26 17. Modeling a hoplite sheild. Lecture 27 18. Modeling a hoplite shield part 2 Lecture 28 19. Modeling a hoplite shield part 3 Section 4: Model Spaceships in Blender Lecture 29 02. Modeling a simple spaceship Lecture 30 03. Modeling another ship Lecture 31 04. Building another spaceship Lecture 32 05. Building an irregular spaceship Lecture 33 06. Making a cylinder spaceship part 1 Lecture 34 07. Making a cylinder spaceship part 2 Lecture 35 08. Making a cargo ship Lecture 36 09. Making another big ship Lecture 37 10. Making another cylindrical ship Lecture 38 11. Making a shuttle craft Lecture 39 12. Conclusion Section 5: Learn to Model Swords in Blender Lecture 40 02. Making a simple sword Lecture 41 03. Using the bevel modifier Lecture 42 04. Moding a bigger sword Lecture 43 05. Modeling a roman sword Lecture 44 06. Making a greek hoplite sword Lecture 45 07. Making a big sword Section 6: Rapid prototyping floor plans Lecture 46 2. Setting up the scene Lecture 47 3. Setting up a few walls Lecture 48 4. Adding in the rest of the walls Lecture 49 5. Adding in more gemoetry Lecture 50 6. Chaning the geometry Lecture 51 7. Adding in a loop cut Lecture 52 8. Taking away some wall Lecture 53 9. Making a face in blender Lecture 54 10. Adding in more geometry Lecture 55 11. Considering different environments Lecture 56 12. Starting a new project Lecture 57 13. Moving the faces to create interesting geometry Lecture 58 14. Subtractive production and boolean modifier. Lecture 59 15. Making the subtraction look better Lecture 60 16. Adding a roof and more faces Lecture 61 17. Finishing the roof Lecture 62 18. Final thoughts on rapid prototyping and blender Section 7: 02. Prototpying Curves Lecture 63 3. Starting off a new project Lecture 64 4. Centering the cursor Lecture 65 5. Addin in a curve Lecture 66 6. Common errors with spin Lecture 67 7. More fun with the spin command Lecture 68 8. Using circles for curves Lecture 69 9. Adding in a wall to the circle Lecture 70 10. Another way to make a circle Lecture 71 11. Adding the mesh to another mesh Lecture 72 12. Making a small room part 1 Lecture 73 13. Making a room part 2 Lecture 74 14. Making a dining room floor plan part 1 Lecture 75 15. Making a dining room part 2 Lecture 76 16. Making a dining room part 3 Lecture 77 17. Conclusion Section 8: Arrays Lecture 78 3. Adding an array Lecture 79 4. Learning about the array Lecture 80 5. Modifying the object in edit mode Lecture 81 6. More about edit mode and arrays Lecture 82 7. More about the array Lecture 83 8. Setting up a small scene Lecture 84 9. Adding in more geometry Lecture 85 10. Adding in more geometry Lecture 86 11. Adding in a building and some pillars Lecture 87 12. Adding the building Lecture 88 13. Learning how to stack arrays Lecture 89 14. Adding in a road Lecture 90 15. Setting up a gazebo Lecture 91 16. Setting up an empty for rotation Section 9: Modeling tables Lecture 92 3. Making a simple table Lecture 93 4. Geometry and subsurf Lecture 94 5. The benifits of saving Lecture 95 6. Making two models from one file Lecture 96 7. Making a coffee table Lecture 97 8. Modifying the coffee table Lecture 98 9. Modifying the bottom shelf Lecture 99 10. Adding in angles to a design Lecture 100 11. Adding in angles and complimenting Lecture 101 12. Modeling an office table Lecture 102 13. Prototyping an office table Lecture 103 14. Making a circular table Lecture 104 15. Continuing to make the circular table Lecture 105 16. Different objects in Blender Lecture 106 17. Final thoughts on round objects Section 10: Modeling computers Lecture 107 02. Modling a simple monitor Lecture 108 03. Making a very simple computer Lecture 109 04. Making a simple desktop computer Lecture 110 05. Making a laptop Lecture 111 06. Adding in keys to the laptop Lecture 112 07. Making a simple round computer Lecture 113 08 Modeling a simple router Lecture 114 09. Making a tablet part 1 Lecture 115 10. Using the boolean modifier to cut out objects Lecture 116 11. Modeling a printer Lecture 117 12. Prototyping a small scene Lecture 118 13. Conclusion and talking about how to get better Section 11: Making lamps in blender Lecture 119 02. Making a simple lamp in blender Lecture 120 03. Talking about complexity and different platforms Lecture 121 04. Making another desklamp Lecture 122 05. Making a themed lamp Lecture 123 06. Making a square lamp Lecture 124 07. Theming a square lamp Lecture 125 08. Learning how to join vertices Lecture 126 09. Making a simple scifi lamp Lecture 127 10. Making a scifi light Lecture 128 11. A sphericle lamp Lecture 129 12. Making a lava lamp Lecture 130 13. Conclusion Section 12: Modeling floor lamps in blender Lecture 131 02. Making a simple floor lamp Lecture 132 03. Modling another floor lamp Lecture 133 04. Making a square floor lamp Lecture 134 05. Making another floor lamp Lecture 135 06. Making a simple floor lamp Lecture 136 07. The importance of prototyping Lecture 137 08. Modeling a modern floor lamp Lecture 138 09. Making a 3 headed lamp Lecture 139 10. Using a torus to model a lamp Lecture 140 11. Making a cool square lamp Lecture 141 12. Making an experimental lamp Lecture 142 13. Course conclusion Section 13: Modeling dishes Lecture 143 02. Making a small plate and talking about subdevision surface modifiers Lecture 144 03. Talking about level of detail Lecture 145 04. Making a low polly bowl Lecture 146 05. Making a glass Lecture 147 06. Making a square glass Lecture 148 07. Making a small square plate Lecture 149 08. Making a deep square plate Lecture 150 09. Making a martini glass Lecture 151 10. Making a champagne glass Lecture 152 11. Making a red wine glass Lecture 153 12. Making a margareta glass Lecture 154 13. Making a jug of water Lecture 155 14. Making one final glass Lecture 156 15. Course conclusion Section 14: Modeling obojects in a kitchen Lecture 157 02. Modeling a kitchen sink Lecture 158 03. Making a square faucet Lecture 159 04. Making a faucet out of a cyinder Lecture 160 05. Modeling a kitchen sink with a faucet Lecture 161 06. making an island Lecture 162 07. Making a kitchen shelf Lecture 163 08. Creating a paper tower rack Section 15: Making appliances in Blender Lecture 164 02. Modeling a fridge Lecture 165 03. Making a dishwasher Lecture 166 04. Modeling another fridge Lecture 167 05. Modeling a toaster Lecture 168 06. Making a square coffee maker Lecture 169 07. Making a cylindrical coffee maker Complete beginners Download from RapidGator Download from Keep2Share Download from DDownload |