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Character Design Masterclass: Design Your Own Characters - Druckversion +- Forum Rockoldies (https://rockoldies.net/forum) +-- Forum: Fotobearbeitung - Photoshop (https://rockoldies.net/forum/forumdisplay.php?fid=16) +--- Forum: E-Learning, Tutorials (https://rockoldies.net/forum/forumdisplay.php?fid=18) +--- Thema: Character Design Masterclass: Design Your Own Characters (/showthread.php?tid=73378) |
Character Design Masterclass: Design Your Own Characters - Panter - 18.07.2023 ![]() Character Design Masterclass: Design Your Own Characters Published 7/2022 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 7.82 GB | Duration: 6h 21m Design your own characters and apply professional design principles with this Character Design Masterclass! What you'll learn Shape design 70/30 rule Big/medium/small Repetition as a design principle Color effect photo bash Silhouette Negative space Requirements You don't need any previous knowledge and can start immediately! Wencke uses Procreate on the iPad in this course. However, you don't need that and can take the course with any other software. Description Are you looking for a course that gives you the support and expertise to design your own characters and figures?A course that works with professional design principles and gifts you with confidence and a strong set of design skills once completed? You ve found us! In this course you will learn all about the following topics: Shape language, 70/30 rule, Big/Medium/Small, Repetition as a design principle, Color effect, Photo-bash, Silhouette, , Negative space, and much more....You'll get instant access to: 47 hands-on lessons to follow along with (6.5 hrs of content).All resources directly linked Premium instructor support if you ever get stuckLifetime access to the course and all updates An extensive guide to designing your characterBut what will you learn in detail in this course?Shape Design: to lay the foundation for your later expertise in character design, we'll start with shape language. "Square, circle, triangle,..." may sound boring to you now, but it is essential for the effect of your character. Even if you already have experience in character design, it's worth taking a look here. You will not only learn theory, but you will apply your knowledge in a task at the end. The 70% - 30% rule: The 70/30 rule appears again and again and can be found in good artwork. After the second section you will have developed an eye for the 70/30 principle and will be able to "read" artwork with this division. You will learn how to create interest in the viewer of your painting and how to draw the eye to your work. Big, medium, small: Feel free to check out some free preview videos at this point to see for yourself the quality of the course. With the big, medium, small principle you can divide elements of your characters into "sections" and understand how to make a character interesting. Repetition as a design principle: In nature you will find repetitions in almost every object or figure. With repetitive elements you can create coherence and harmony. You will learn how to put this into practice in this section of the Character Design Masterclass. Color effect: Surely you have heard something about the effect of colours, right? This plays a big role in the design of your character and is ultimately decisive for the effect. Learn colour combinations, contrasts and which character traits you can express with colors. Photo-bash, photos as an aid: Use pictures from the internet as an aid to give your figure realism. For this you can transfer real patterns from sculptures to your character (provided you work digitally). Take a look at some free preview videos to see for yourself the quality of the course. Silhouette: We're almost at the end of the course, and if you've seen everything up to this point, you can consider yourself advanced in character design. Learn to portray the legibility, dynamics, and expression of personality of your character. Negative Space: In this section you will learn what negative space actually is and how you can use it to make your character readable. You can use negative space to direct the viewer's eye and put emphasis and focus on your character.Applying the principles to an example: We have now gone through all the design principles using an example. To consolidate everything, in the last section Wencke demonstrates another character from A to Z and explains her approach in detail.Our Satisfaction Guarantee Udemy has a 30 day money back guarantee. So if you are not satisfied with your purchase, you will get all your money back immediately!We are looking forward to welcoming you onto the first lesson of the Procreate Masterclass!Wencke & Marius Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 How to use the course most effectively Section 2: Shape design Lecture 3 What is shape design and why do we need it? Lecture 4 The cube/square Lecture 5 The circle Lecture 6 The triangle Lecture 7 Organic shapes Lecture 8 Exercise for shape design Lecture 9 Practical use Section 3: The 70% - 30% rule Lecture 10 What does this principle mean Lecture 11 Readability through 70/30 Lecture 12 Creating interest with 70/30 Lecture 13 Focus and guiding the view with 70/30 Lecture 14 Exercise for 70/30 Lecture 15 Practical use Section 4: Big, medium, small Lecture 16 What does big, medium, small mean? Lecture 17 Separation of designs into big, medium and small Lecture 18 Golden ratio, natural separation Lecture 19 Creating interest and holding balance Lecture 20 Exercise for big, medium, small Lecture 21 Practical use Section 5: Repetition as a design principal Lecture 22 Why repetition Lecture 23 Nature as role model Lecture 24 harmony and consistency Lecture 25 Breaking the repetition as a style principal and creating a focus point Lecture 26 Exercise: repetition Lecture 27 Practical use Section 6: Colour in design Lecture 28 Most important meanings for the most used colours Lecture 29 Colour contrast + 70/30 Lecture 30 Colour combinations Lecture 31 Connecting colours to character traits Lecture 32 practical use Section 7: Photo-bash, Photos as help Lecture 33 Using royalty free pictures Lecture 34 Easy texture Lecture 35 Edit and implement Section 8: Silhouette Lecture 36 Readability Lecture 37 Dynamic Lecture 38 Expression and personality Section 9: Negative space Lecture 39 Readability through negative space Lecture 40 Emphasis and focus of the character Lecture 41 Directing the gaze Section 10: Rendering advice Lecture 42 Rendering advice Section 11: Practical use on another example Lecture 43 Finding inspiration Lecture 44 Choosing a pose Lecture 45 Searching for design ideas Lecture 46 Rendering a design Part1 Lecture 47 Rendering a design Part2 Beginners who are just starting out,Advanced students who want to learn from a real professional ![]() |