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Magical Classroom Scene Creating for Games
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Magical Classroom Scene Creating for Games
Ognyan Aleksandrov Zahariev | Duration: 120h 00m | Video: H264 1914x1074 | Audio: AAC 44,1 kHz 2ch | 142 GB | Language: English

This course will take you through the entire process of making a Harry Potter style magical classroom scene with multiple software, including scene concept planning, reference material collecting, main scene gray models constructing, wooden podium, iron ring, paper book, candle, chalk, glass jar and other material assets creating, texture mapping, UE4 lighting settings and real-time rendering, etc.

In addition, you will learn the entire process of sculpting owls in ZBrush, including body modeling and hair sculpting skills. The assets of this course are all created from scratch. Through this course, you will be able to master the trick of completing a real-time scene independently.

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