Themabewertung:
  • 0 Bewertung(en) - 0 im Durchschnitt
  • 1
  • 2
  • 3
  • 4
  • 5
Sculpting Miniatures for Boardgames Using ZBrush with Francesco Orru
#1
[Bild: e-Pam-MXk4-GWHRNEOt-Ym34yx8-MMi-Dxnono.jpg]
Sculpting Miniatures for Boardgames Using ZBrush with Francesco Orru
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 4h 12m | 9.29 GB
Genre: eLearning | Language: English

Learn how to translate a 2D concept into a 3D miniature using ZBrush and KeyShot in this 4-hour workshop by Digital Sculptor Francesco Orru. This tutorial is intended for artists who already have some knowledge of digital sculpting in ZBrush and are ready to delve into the world of creating miniatures from concept art.

The workshop covers the entire process of sculpting for miniatures, from considering the initial scales to using DynaMesh, ZRemesher, Transpose Master, ZModeller, and lastly, KeyShot for rendering.

When resin printing miniatures, consideration needs to be given to the level of detail to be included in the model, which all depends on the scale, proportions, volumes, the interpretation of shapes - and you need to know which liberties you can take while sculpting.

As well as sharing his workflow, Francesco discusses how to optimize your work to save time when sculpting, and shares his tips for developing good communication with art directors in order to receive feedback early on during the process. He talks about how to work under certain limits including time and resources, and stresses why it's important to be open to reworking models - and never falling in love with your first attempts.

By completing this workshop, you'll have a solid understanding of the full pipeline when working from a 2D concept to create a 3D miniature using ZBrush. You'll also discover how to present your work to an art director.

The final prototype featured in this workshop was printed by Valkyrx Gaming in the UK.

Provided as a downloadable resource with this workshop are the STL of the decimated high poly model, the ZTL of the T-pose with all the Subtools, plus the ZTL of the final posed model with Subtools.

Homepage
Zitat:https://www.thegnomonworkshop.com/tutori...ing-zbrush[quote]

Screenshots

[Bild: 46ff874fc4eb64da342e9c6ef3e91361.jpg]


Link Download

Download Via UploadGig
[quote]
http://peeplink.in/d1c0e3b7be80

Download Via Rapidgator
Zitat:https://rapidgator.net/folder/6905996/Sc...Brush.html
Extract files with WinRar 5 or Latest !
Zitieren


Möglicherweise verwandte Themen…
Thema Verfasser Antworten Ansichten Letzter Beitrag
  The Ultimate Blender 3D Sculpting Course Panter 0 73 20.08.2024, 19:09
Letzter Beitrag: Panter
  Artstation - Sculpting Materials in Zbrush, Volume 1: In-Depth Tutorial Course Panter 0 94 29.04.2024, 19:30
Letzter Beitrag: Panter
  Stylised Character Sculpting in Zbrush Panter 0 134 14.02.2024, 09:12
Letzter Beitrag: Panter
  Sculpting in Zbrush Advanced Panter 0 119 12.02.2024, 11:52
Letzter Beitrag: Panter
  New! Zbrush Hard Surface Sculpting Beginner To Advance Panter 0 178 17.06.2023, 10:07
Letzter Beitrag: Panter
  Hard Surface Fantasy Female Character Sculpting in Zbrush Panter 0 174 15.06.2023, 22:33
Letzter Beitrag: Panter

Gehe zu:


Benutzer, die gerade dieses Thema anschauen: 1 Gast/Gäste
Expand chat