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Hard-Surface Modeling In Blender by Blender Craft
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Hard-Surface Modeling In Blender by Blender Craft
Published 5/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 26.77 GB | Duration: 17h 37m

Hard Surface Modeling a Luger P08 pistol in Blender



What you'll learn
Building a 3D model from scratch
Creating models based on drawings and references
Basic modeling tools in Blender
Working with basic modifiers
Model blocking
Hard Surface retopology of any complexity

Requirements
It is enough to know the basics of the program
Several weeks of work in Blender

Description
Hard Surface Modeling a Luger P08 in Blender - Step-by-Step CourseThis course is dedicated to creating a realistic hard surface model of a handgun using Blender - one of the most powerful and accessible 3D tools available. Designed for beginners and intermediate users alike, the course focuses on mastering essential hard surface techniques through a practical, hands-on project.You will learn how to approach technical modeling with confidence by working directly from real-world references and blueprints. From blocking out the initial shapes to adding fine mechanical details, every step is explained clearly and logically.Throughout the course, you will:Learn how to find, import, and align technical drawings and blueprints for accurate modeling;Understand the fundamentals of shape blocking and proportion building;Use powerful Blender modifiers like Subdivision Surface, Boolean, Shrinkwrap and Mirror to create clean, non-destructive geometry;Gain insight into proper topology practices for hard surface modeling with the help of n-gons;Learn techniques for maintaining edge sharpness and controlling surface flow.Each lesson is focused on a specific part of the handgun, making the workflow easy to follow and apply to other mechanical models. By the end of the course, you'll have a complete, high-quality 3D model suitable for your portfolio or further texturing and animation.If you're looking to strengthen your hard surface modeling skills and build a solid foundation in Blender, this course is the perfect starting point.

Overview
Section 1: Blocking

Lecture 1 Setting up references

Lecture 2 Let's start blocking

Lecture 3 Blocking with Boolean modifier

Lecture 4 Blocking lower part of the handle

Lecture 5 Additional cutouts on the side

Lecture 6 Spin tool and top elements

Lecture 7 Cutout on the top cylinder and small details

Lecture 8 Side and top elements

Lecture 9 Multiple cutouts on top parts

Lecture 10 Working with the handle and Shrinkwrap modifier

Lecture 11 Small elements around the perimeter

Lecture 12 Additional cutouts and magazine base

Lecture 13 Front sight and trigger

Lecture 14 Minor improvements and elements

Lecture 15 Inner cutout of the top part and bolts

Lecture 16 Modeling the bullet and cutting out the barrel

Lecture 17 Magazine modeling

Lecture 18 Upper part of the magazine and trigger spring

Section 2: Retopology

Lecture 19 Preparing for retopology and first steps

Lecture 20 Retopology of the rear part of the pistol

Lecture 21 Lower part of the handle and trigger

Lecture 22 The interior of the magazine and minor improvements

Lecture 23 Front and rear parts modifications

Lecture 24 Working out cylindrical cutouts

Lecture 25 Retopology of small elements in the rear part of the pistol

Lecture 26 Connections of the rear element to the pistol grip and alignment

Lecture 27 Re-creating the cutouts on the right side of the gun

Lecture 28 Retopology of the trigger area and newly created cutouts

Lecture 29 Alignment with Loop Tools addon and Shrinkwrap modifier

Lecture 30 Retopology of the cutout for the screw

Lecture 31 Retopology of the pistol barrel and front sight

Lecture 32 Start of retopology of the larger upper part

Lecture 33 We continue retopology of the larger upper part

Lecture 34 Aligning the top and connecting the cylinders to the base at the back

Lecture 35 Additional cutouts and alignments at the back

Lecture 36 Small cutout and its retopology

Lecture 37 Retopology of a large detail on the left side of the gun

Lecture 38 Creating many small details

Lecture 39 Retopology of the pistol handle

Lecture 40 Refinement of the pistol handle and small cutouts

Lecture 41 Refinement before retopology of the upper element in the rear part of the pistol

Lecture 42 Retopology of the upper complex part (part 1)

Lecture 43 Retopology of the upper complex part (part 2)

Lecture 44 Retopology of the upper middle part

Lecture 45 Retopology of the upper front part

Lecture 46 Reworking a couple of small details and creating two additional cutouts

Lecture 47 Retopology of the bolt and the bottom of the magazine

Lecture 48 Magazine retopology

Lecture 49 Trigger retopology (part 1)

Lecture 50 Trigger retopology (part 2)

Lecture 51 Final touches, improvements and completion of the pistol retopology

For those who want to create models of any complexity,Hard Surface artists,Anyone who wants to improve their level of modeling


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