01.12.2021, 12:52
Cross-platform Development with Flutter and Firebase
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 37 lectures (5h 57m) | Size: 5.9 GB
Build applications that work on Android, iOS, Web, and Desktop from a single codebase
What you'll learn:
Building cross-platform applications that work on web, mobile, and desktop using Flutter and Firebase
Requirements
Basic programming experience is recommended, however, the course covers everything from scratch
Description
Flutter is Google's UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single codebase. In this course, we will dive into Flutter development by building 5 applications from scratch. We will cover building great user interfaces, navigation, persistent storage, network requests (API calls), managing state, integration with Firebase, and all the concepts you need to start bringing your ideas to life. A detailed outline of the course curriculum is shown below:
Environment Setup
This section will cover setting up your development environment and getting all the tools you need to start developing apps with Flutter
Downloading the Flutter SDK
Getting Android Studio and Xcode
Git
Surge
VSCode
Downloading useful plugins (flutter, dart, and sublime text key map)
Project 1: Building a personal portfolio
In this section, you will build and deploy a personal portfolio application that you can share with the world. You will cover the following topics:
Creating a new project
Running your app
Hot Reload and Hot Restart
Dart data types
Stateless widgets
User interactions with Buttons
Adding assets and third party dependencies
Web deployment using surge
Running app in release mode
Project 2: Building a Pokédex app
In this section, you will build and deploy a Pokédex application that displays a list of Pokémon. You will cover the following topics:
Navigation
Working with ListViews
Transferring data between screens
Object-oriented programming in Dart
Generating launcher icons and a splash screen
Project 3: Building a cryptocurrency tracker
In this section, you will build and deploy a cryptocurrency tracker that fetches data from an API and displays it on the screen. You will cover the following topics:
Stateful widgets
Managing state
Networking requests (API calls) using the Dio Package
Working with JSON
Factory constructors
Project 4: Building a notes app
In this section, you will build and deploy a notes app that persistently stores data across app loads. You will cover the following topics:
Persistent data storage
Shared preferences
Hive database
Working with FutureBuilders
Working with GridViews
Forms and input validation
Project 5: Building a real-time chat application using firebase
In this section, you will build and deploy a real-time chat application with email authentication using firebase. You will cover the following topics:
Firebase integration
User authentication with email and password
Email verification
Working with StreamBuilders
Real-time data with Firestore
Who this course is for
Developers interested in building beautiful and smooth applications that run on Web, Mobile, and Desktop from a single codebase
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