17.06.2023, 09:45
Beginning Unity 2D
Last updated 10/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.06 GB | Duration: 20h 52m
Learn How To Build a Full Unity 2D Game And Publish It While Learning Unity Fundamentals
What you'll learn
Building a Multiplayer 2D Game From Scratch, From Nothing To Publishing
Requirements
Either Previous Programming Knowledge Or My General Programming Fundamentals Course Before Starting Course Is Required
Description
In this course we will be building a fully fleshed out gameThe game is a war strategy designed for fast pace pc/console playThis course will include all the main topics needed to learn Unity as well as building a cool game at the same timeThings that will be discussed:TransformsWeaponsWeapon SwitchingPhysicsCollision Detection/ColliderSpritesC# ScriptingPrefabsSpawningSoundGUI/UIAIPublishing GamePlease feel free to preview the course to get an example of the game that is going to be built
Overview
Section 1: Introduction
Lecture 1 Intro
Lecture 2 General Programming Fundamentals Course Prerequesite
Lecture 3 What is Unity 3D
Lecture 4 What is a Game Engine
Lecture 5 Installing Unity 3D & Required Tools
Lecture 6 First Look Unity Editor
Lecture 7 The Game Concept We Will Be Building
Section 2: Building Game
Lecture 8 Importing Sprite
Lecture 9 Unity Documentation Intro
Lecture 10 First Script Transform Translate
Lecture 11 Adding Character Control and Debug Lines
Lecture 12 Complete Character Movement
Lecture 13 Creating Variable That is Editable in Editor
Lecture 14 Rigid Body
Lecture 15 Look Control
Lecture 16 Fixing Player Movement
Lecture 17 Zombie Movement
Lecture 18 Adding Colliders
Lecture 19 Player Death
Lecture 20 Creating Prefabs
Lecture 21 Instantiate Bullet
Lecture 22 Setting Bullet Velocity
Lecture 23 Bullet And Zombie Impact
Lecture 24 Game Controller
Lecture 25 Spawning Zombie Horde
Lecture 26 Round Control
Lecture 27 UI
Lecture 28 Round Count UI
Lecture 29 Bullet Clip Mechanic
Lecture 30 Reloading Mechanic
Lecture 31 Bullet Velocity Based Damage
Lecture 32 Talking About Pathing
Lecture 33 A* Path Finding
Lecture 34 All Zombies Pathing and Obstacles Bullet Impact
Lecture 35 Gate Mechanic
Lecture 36 Standalone Build
Lecture 37 Profiler
Lecture 38 Gate Health Mechanic
Lecture 39 Start Of Shotgun Mechanic
Lecture 40 Shotgun Bullets
Lecture 41 Map Boarders
Lecture 42 On Death Return To Start Screen
Lecture 43 Basic Start Screen
Lecture 44 Saving Single Variable Data
Lecture 45 Customizable Keys in Settings Scene
Lecture 46 Tieing in Settings to Player Controls
Lecture 47 Audio Intro
Lecture 48 Additional Audio Prompts
Lecture 49 Multiplayer and Controllers Discussion
Lecture 50 Setting Up Controller Support
Lecture 51 Implementing Controller Controls
Lecture 52 Adding Controller Cursor
Lecture 53 Controller Rebinding In Settings
Lecture 54 New Controller System In Game Setup
Lecture 55 Finalizing Controller Control and Going Between Both Control Options
Lecture 56 Closing Out Gaemplay Section Of Course
Section 3: Multiplayer
Lecture 57 Narrowing Down Multiplayer Options
Lecture 58 Photon Bolt Vs Mirror
Lecture 59 Photon Getting Started and Multiplayer Sample
Lecture 60 Bolt Basics 102 Documentation (Optional)
Lecture 61 Bolt Basics 103 Documentation (Optional)
Lecture 62 Bolt Basics 104 Documentation (Optional)
Lecture 63 Bolt Basics 105 Documentation (Optional)
Lecture 64 To Replicate Or Not?
Lecture 65 Bolt 102 Game Implementation
Beginners interested in learning Unity 2D
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