18.04.2022, 20:04
Rebelway - Houdini Advanced FX RISE (Week 1 - 8)
Video: h264, yuv420p, 1920x1080, 4648 kb/s, 30.00 fps | Audio: aac, 48000 Hz, 2 channels, s16, 317 kb/s Genre: eLearning | Duration: Week 1 - 8 | Language: English | File size: 28 GB
Week 01
• Project overview, idea and concept.
• Visual story telling.
• Tasks, budgeting, hardware requirement.
• Overview of the assets, environment and how to create something different.
• Tools: what's available and what's not.
• Houdini 18 features and how to incorporate them into production.
Week 02
• Houdini 18 rbd workflow.
• Ways to create a ground collapse.
• Guided rbd simulation.
• Creating the initial ground collapse using rbd-bullet in sops.
• Overview of the assets, environment and how to create something different.
• Create a universal and flexible debris system.
Week 03
• Universal and simple render-time edge displacement with texture preservation.
• Creating a universal system to reapply the render-time edge displacement back in Houdini to get proper cracks for realistic collision and emission.
Week 04
Week 05
• Create the crack propagation FX and the various simulations that go with it.
• Flowing lava workflow.
Week 06
• Create an efficient system to post-simulate particles that match the smoke simulation without having to cache velocity field.
• Advance ember motion and simulation.
Week 07
• Large scale dust and smoke simulation using Houdini 18.
Week 08
• Workflow to efficiently render rigid body simulation.
• Thought process on how to break up the various passes that will give us the most flexibility in comp.
• Shading and lighting the ground collapse scene.
• Shading the embers, lightning propagation.
• Shading the fire and smoke.
• Atmospherics.
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