09.06.2023, 00:15
Stylized Pirate In Zbrush, Substance 3D Painter, Marmoset
Published 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 21.86 GB | Duration: 28h 36m
Step by step making a stylized character in Zbrush, Substance 3d Painter and Marmoset Toolbag 4
What you'll learn
Sculpting body
Adding Skin details, veins and many more
Making cool props such as cloth, sward, treasure chest, tobacco pipe
Creating environment props such as palm tree, rocks, sand, water
Making retopology from sculpted mesh
Making UV's
Texturing all props for stylized looks
Make custome materials
Texturin skin material for body and hands
Learning different technics for adding cool details, scratches, grunge, dirts, peeling effect
Overview rendering process for Marmoset toolbag
Explaine how to properly setup rendering configurations
Requirements
Zbrush basic knowledge
Substance 3d Painter basic knowledge
Description
Hello I want to share this course with you. We will make stylized Pirate model, also all props and accessories.This course is not only for beginners, but also for experienced students, who want to learn new tips and tricks. GOAL OF THE COURSE :At the end of this course you will be able to sculpt stylized character and modeling props. Also you will learn how to make a low poly meshes and UV's, achieve a stylized look for your textures in substance painer 3d and do a stunning renders in Marmoset Toolbag 4.This tutorial is STEP BY STEP, NO FAST FORWARD, NO SKIPS.I hope you will enjoy this course and don't miss this opportunity to start your career in 3d.IN THIS COURSE YOU WILL LEARN :Zbrush:- Stylized Anatomy- Accessories- Stylized Hair- Poly painting- Making greate topology with zremesher- Stylized props such as cloth, sward, treasure chest, tobacco pipe- Creating environment props such as palm tree, rocks, sand, water- Making low poly models- Making UV'sSubstance 3d Painter:- Baking maps- Texturing meshes- Texturin skin material for body and hands- Learning different technics for adding cool details, scratches, grunge, dirts- Creating stylized materialsMarmoset Toolbag 4:- Explaining render configuration- Explaining camera configuration- Explaining how to make greate render image
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Interface
Section 2: Pirate
Lecture 3 Making Body
Lecture 4 Blocking a head and hands
Lecture 5 Refining hands and face
Lecture 6 Continue to work on a face
Lecture 7 Continue to work on a model adding eyes
Lecture 8 Working on finger nails
Lecture 9 Making retopology of the body
Lecture 10 Making retopology of the face
Lecture 11 Making pants and boots
Lecture 12 Adding accessories
Lecture 13 Making a hat
Lecture 14 Making belts
Lecture 15 Making additional details
Lecture 16 Making additional details 2
Lecture 17 Making pants
Lecture 18 Making boots
Lecture 19 Making boots 2
Lecture 20 18 Making boots 3
Lecture 21 Pirate body texturing
Lecture 22 Pirate cloth texturing
Lecture 23 Pirate metal texturing
Section 3: Treasure chest
Lecture 24 Chest modeling 1
Lecture 25 Chest modeling 2
Lecture 26 Chest modeling 3
Lecture 27 Chest modeling 4
Lecture 28 Chest modeling 5
Lecture 29 Chest modeling 6
Lecture 30 Chest modeling 7
Lecture 31 Chest modeling 8
Lecture 32 Chest modeling 9
Lecture 33 Chest modeling 10
Lecture 34 Chest modeling 11
Lecture 35 Chest modeling 12
Lecture 36 Chest modeling 13
Lecture 37 Chest modeling 14
Lecture 38 Chest modeling 15
Lecture 39 Chest modeling 16
Lecture 40 Chest modeling 17
Lecture 41 Chest modeling 18
Lecture 42 Chest modeling 19
Lecture 43 Chest modeling 20
Lecture 44 Chest modeling 21
Lecture 45 Chest modeling 22
Lecture 46 Chest low poly
Lecture 47 Chest texturing
Section 4: Sward
Lecture 48 Sward modeling 1
Lecture 49 Sward modeling 2
Lecture 50 Sward modeling 3
Lecture 51 Sward modeling 4, low poly
Lecture 52 Sward Texturing
Section 5: Tobacco pipe
Lecture 53 Tobacco pipe modeling
Lecture 54 Tobacco pipe texturing
Section 6: Palm tree, Rock
Lecture 55 Palm tree modeling 1
Lecture 56 Palm tree modeling 2
Lecture 57 Palm tree modeling 3
Lecture 58 Rock modeling
Lecture 59 Palm tree, Rock Low Poly
Lecture 60 Palm tree, Rock texturing
Section 7: Sand, Water
Lecture 61 Sand, Water
Lecture 62 Sand, Water texturing
Section 8: Render
Lecture 63 Render
Beginers and intermediate students