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Texturing Models For Videogames In 2020|Retop, Uvs & Baking
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Texturing Models For Videogames In 2020|Retop, Uvs & Baking
Last updated 1/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 16.56 GB | Duration: 16h 37m

Prepare and Texture Characters for AAA Videogames using Blender and Substance Painter



What you'll learn
Character Texturing
Character Art
Substance Painter
Retopology
ID and Baking Maps

Requirements
Mac or PC capable of running any version of Blender and Substance Painter
Willigness to work hard and study the concept seen in class

Description
Learning Blender and Game Texturing can be very hard and time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.In this course, we will retopologize and texture a character suited for mobile and desktop games from scratch. We will start from scratch, doing the retopology in Blender, Baking, and Texturing with Substance Painter. I will cover all the basics to help you grow as a 3D Character and Texture Artist.You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Texturing Characters for Videogames in 2020.I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.Please, take this course now.

Overview

Section 1: Retopology

Lecture 1 Course Landing Video

Lecture 2 Welcome to the course!

Lecture 3 Getting Started

Lecture 4 Making the Fingers

Lecture 5 Joining The Fingers

Lecture 6 Finishing The Hand

Lecture 7 Making The Sleeves

Lecture 8 Joining The Arms to the Body

Lecture 9 Finishing The Body

Lecture 10 Starting The Face

Lecture 11 Cheeks And Neck

Lecture 12 Making The Ear

Lecture 13 Finishing The Face

Lecture 14 Starting The Scarf

Lecture 15 Finishing The Scarf

Lecture 16 Making The Horns

Lecture 17 Mirroring The Horn

Lecture 18 Starting The Headpiece

Lecture 19 Building The Headpiece

Lecture 20 Finishing The Headpiece

Lecture 21 Starting The Cane

Lecture 22 Finishing The Cane

Lecture 23 Smoothing Groups & The Bottom Of The Cane

Lecture 24 Making The Cane Accesories.

Lecture 25 Starting The Accesories

Lecture 26 Finishing The Accesories

Lecture 27 Merging Our Objects

Lecture 28 Merging The Neck

Lecture 29 Merging The Horns

Lecture 30 Merging The Headpiece To The Body

Lecture 31 Finishing Up

Lecture 32 Cleanup

Section 2: Uvs and Baking

Lecture 33 Smoothing Groups

Lecture 34 Starting The Uvs

Lecture 35 Finishing Unwrapping The Model

Lecture 36 Laying Out The Uvs

Lecture 37 Material Ids

Lecture 38 Preparing The Low Poly Model To Export

Lecture 39 Preparing The High Poly And Exporting

Lecture 40 Baking The Normals

Lecture 41 Ao Bake And Troublshooting The Bakes

Section 3: Texturing

Lecture 42 Importing To Substance Painter

Lecture 43 Applying The Base Colors

Lecture 44 Applying Gradients

Lecture 45 Working The Materials

Lecture 46 Detailing Pt. 1

Lecture 47 Detailing Pt. 2

Lecture 48 Exporting

Lecture 49 Congratulations!

Students that have already some 3D knowledge and want to become a Character Artist,Intermediate Artists that want to keep honing their skills,Aspiring artists that are looking for that next step in their learning

Homepage

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